Game Design / Bot Infrastructure

Zairoo is an original Afrocentric tabletop RPG system that doubles as the flagship ruleset on Cantrip. Two surfaces: a Discord bot (Hono API + discord.js, deployed on Railway) for play-by-message sessions, and a published Cantrip ruleset for full AI-DM-driven play.
The game system uses a five-stat spread (Grit / Vision / Soul / Vibe / Flow) and a Fate Path progression — designed first as a play-tested system, then implemented as a card-renderer package that produces the printable + digital character cards.
Most original TTRPG systems are PDFs. Zairoo had to ship as software from day one — a Discord bot for low-friction sessions, a card-renderer for character art, and a Cantrip ruleset for AI-mediated play. Each surface had to honor the same canonical rules layer without duplicating logic.
One canonical rules layer (`packages/rules`) feeds three surfaces: the Discord bot (Hono + oRPC API + discord.js), the card-renderer package (HTML→PNG via Playwright for printable / shareable cards), and a Cantrip ruleset registration. Any rules change ships to all three with a single deploy. The bot is on Railway because that's where it runs cheapest as a long-lived process; web/card surfaces deploy on Vercel.
Hono + oRPC API and discord.js bot deployed on Railway. Players run sessions in any Discord server; the bot handles character creation, dice, and session state persistence.
Standalone package that renders Zairoo character cards (stats, fate path, starting move) as PNGs for digital sharing or printing — single source of truth for character visuals across surfaces.
Same canonical rules layer published as a Cantrip ruleset, unlocking AI-DM-driven play in the browser. The Discord bot and Cantrip both read from the same engine.
